I see that there are many people here who know what they’re talking about, so I’m wondering if someone could reply to the post I just made: https://polycount.com/discussion/237854/is-it-possible-to-get-a-good-bake-without-support-loops/p1?new=1 "Is it possible to get a good bake without support loops?"
Thanks for showing the breakdowns! So, in this case you had it lit in engine, right? From what I can see. Having it lit in-engine is probably the most flexible approach, but alas it would require more work on my part, haha. Thanks for the input.
Hello, I would like to share a project inspired by Star Citizen and Subnautica I’ve been working on as part of my learning experience with Unreal Engine and improving my environment art workflow. There are still areas I’d like to improve, but I learned a lot from the process. The full project on my website…
Hey! I'm gonna keep working on this one. Thanks a lot for the feedback!! I gave it a go. Sharpened those bevels on lots of places. And made a second pass on the anatomy. I'll be touching it a little more after the zerg parts. I need some proper topology to get some details in. I'm uploading the reference I used for the hip…
Hi. I'm planning on working in the game industry as a 3D Character Artist (it could be AA, AAA or indie, though I'm focusing on stylized characters so maybe AAA is off limits). I'm currently on my way to finishing my first decent-quality character for my portfolio. My current specs are: - Motherboard: ASUS H170I-PRO - CPU:…