@Poopinmymouth Thank you for the kind words and feedback. Appreciated them. I realized i've abandoned a lot of project because i was bored too quickly, and my motivation is not as high as i expected. I'm doing a bust mostly because i worked on my low-spec laptop, so i'm keeping it simple and not add too many detail. And…
I think you can have both a job making games and work at a place where you are compensated for your time, and get to work reasonable hours. You just have to find the right place. I'm willing to work late here or there, or come in on a weekend once in awhile, but 80 hour weeks? Sleeping under the desk? That is fucking nuts.…
Your words. You are saying 99% of the Art in the world can be judged, because it is supposed to have a purpose. only debating what you are trying to sell. That sentence and the next 3 paragraphs, you are trying to impose a commercial workflow and critique onto 99% of all Art. This is only art history 101.. really basic…
Andreas we will look into that we are still shooting to keep them free but we might try and setup some type of humble indie bundle type setup. At 13k+ downloads @215mb's it eventually takes a toll on the servers and the bandwidth costs. The reason the pages print the way they are doing it now is I have the bleed turned off…
I read this. Then looked at the studios work. Kinda made me look at his article in a different light after that. Also the semi-attack on environment art and env artists hide because they can't do characters or however he worded it is a total douchebag thing to say. Perhaps a long time ago characters were the bread and…
The NDAA bill passed 86 to 14 in the senate and 283-136 in the House. Over the 2/3 majority needed to override presidential veto. Personally I think he should have just veto'd it anyway because given the outrage over the provisions it's possible that enough congressmen reversed their position on it. Even if it hadn't at…
I agree with Roffotron's choice of the i5-750, assuming you want to go with Intel and don't have $1000 to spend. This is the build I just put together to replace my nearly 5 year-old machine: (CPU) Intel i5-750 ... $200 (CASE) Antec Sonata III ATX ... $110 (MOBO) Gigabyte P55A-UD3 ... $135 (RAM) Corsair 2x2GB DDR3 1333 ...…
Without giving away entirely too much detail, the game is a turn-based rpg style, so not a lot of dramatic movement really, though there is potential for some here and there. Areas will be room by room (like Vagrant Story if you're familiar) as part of the effort to keep the polycount down. I don't believe that I can use…
In defense of the implied dig at fractal art, I would like to point out that part of the 'art' is getting predictable results out of often random effects. As an example, I have recently been working with a quality glass script in apophysis, with some fairly good results. The main challenge that I have set before myself is…
I turned off the ceiling light and trying it more with desk lamps which I need to model. The lighting can't be for the benefit of 1 camera angle as the menu will include the whole room. This is the kind of look I am after…