Hello :D My name is Yuo and I am currently studying 3D modeling and texturing. My passion is lighting and my career goal is to work as a lighter for feature film. I am also interested in learning how workflows vary depending on the field and pipeline. I hope to learn and get inspired by being part of this community. Thanks!
Hi there, Got a tip from a friend and now I'm here too :D. I'm really impressed by all that stuff that's been already posted in this forum. I was doing 3D animation and modeling a few years ago and started over again. So let's see what I can upload in the next weeks. Best regards, Tofu
Hello everyone. I'm Vivi a game artist. I joined here to improve my 3D Art. Currently doing more of 2D game art to support my study for making 3D game art... would like to post work in progress art here to seek advice from the polycount community. :) Nice to meet you all :D
Hello! So I am new on this website a fellow student gave me a heads up about!! I'm a Game Design and Development Student in the Netherlands and I'm practicing a lot with high and low poly models, atm more with low poly. I Hope I cant find a lot of inspiration, help and answers on this forum! :D Grtz
Hey there dudes and duddetes from Polycount. My name is Nuno Ramos, I'm a 23 years old concept artist and indie game developer from Portugal. I've been wokrin' on a Indie Game called Beetle's Land, you can visit Here and Here for more information. Have a great time people, See you soon! :D
Hello Polycount! :D I'm Hyshinara and I'm aspiring to be a game concept / 3D artist. My main interests and skills are concept art, 3D modelling, basic Unity3D stuff and general graphic design (logo's, etc). I have a very wide thematic interest, but I guess my favourite themes are Sci-Fi and modern/near-future military…
Greetings, My name is Michael Fleming. I am currently studying in Game Arts and Design for Games at Mt. Sierra College in Monrovia, CA. I hope to share my portfolio pieces as I progress through my studies at the college and through personal projects and get to know some more people in the 3-D community with the same…
Hi guys! I'm Felipe Dal Molin, co-owner of independent game studio Luderia in Santa Maria, Brazil. I recently graduated from Graphics Design, but I'm The Game Designer there - there's also The Artist and The Programmer. We're making our first mobile game, Carmachia, and we just came to know the Polycount forum via the…
I am new to Polycount and my goal is to make the best Dota 2 items! :D I have Maya Autodesk 2013 and I have taken a look at a few tutorial videos. I am looking forward to working with you! :) PS: Really loving how the site looks! Seen soooo many forums with terrible layout and design. GJ!
Hello! I'm Victor, from Brazil. I've been studying 3D modeling for an year now. I use mainly Maya and I want to learn how to work with zBrush! Above all, I hope I make many friends and improve the quality of my work and my workflow as well. :-D Good to see there's lots of talented artistis here!