I think it really depends on the scale of the operation and how many people in main roles insist on the practice. Moving to remote would be beneficial, though I'm not sure how heavily invested studios are on their budget for the space they are renting, so that is a massive amount to lose.…
Oh no now I don't know what to think! didn't want to cheat for the vote, but took it into photoshop for comparing afterward. I could see the stark difference in the foam, and interpreted the deeper contrast as coming from less detail + mipmap sharpening, as well as the large scratch on the left ear cup. Anyway, the point…
If it's really low poly like your first image I just use vertex skinning. It gets a lot faster with practice. If it's mid or high poly I use voxel binding with Max Influence at 4 (for games) and Falloff set to 0.5 or 1.0. Then fix the head manually. (It gets most everything pretty good except the head.)…
Thanks for all the replies already! A lot of great advice in here for sure! As for what this project is, its just a personal project among me and a single other friend. There's no other team members unfortunately. I had another thought as well. Since im kinda running through an art block atm, would it be practical to hire…
So today I did > some warm-ups and drew some boxes for 250box challenge (I am following drawabox.com course rn) > some faces from photo references and a couple of skulls > watched drawing like a painter sinix video and took some notes from my lines are pretty messy, but I hope they will get better with practice
For what you want to do Murphy's tutorial is "still a thing." You noted; "old-school" hand-painting. You will quickly learn that hand-painting is a skill that takes a lot of patience and practice. You will need some customized brushes. This video is "old" but still applicable as well.…
You just nailed the pacing perfectly on that lighting tutorial. Was effortless to follow and I left with a lot of immediately practical knowledge. If you went into more advanced lighting, I'd buy that for sure. Also if you do a similar course for Unity, that would be a godsend for me. Liked and subscribed. You're a really…
A couple of portraits, mostly for practice and for use in my homebrew DnD campaign. Trying to get a little looser with my brush strokes as I think I tend to over-smooth and make things look fuzzy and blurry at the edges and that things look like clay or plastic. Any critique is welcome Orc boi Jonathan (corrupt city…
@LeahM Thank you for responding to my forum. Really appreciate the positive comment. I completely agree with what you are saying. I want to be an environment artist eventually. I followed you on Instagram because your Polycount work is really cool. I am not the strongest at anatomy but I would like to practice a character…
Running out of time! So many other things getting in the way right now. Had to rush through the cheese plant so am not 100% happy with it, but it will do for now. Should be able to wrap up the paintings and back stairs tomorrow, and then some sculptures around the room tomorrow... then tackling more of the scifi element. I…