Okay so I have searched for an hour or so to try to find the solution to this and I might just be blind. In Maya I'm wondering if there is a way that I can turn off the RMB selection but still have the context menu appear. Basically when Im working on multiple objects in a scene I don't want to constantly be selecting a…
for example, start with a simply cylinder and turn on the polyframe, I want to select every other row of a cylinder(every odd row or even row), I played with lasso select a bit but it seems to behave quite randomly, how to make such a multi selection in ZBrush?
I'm coming from a Max background. In Max you have the points, edges, polys and then volume select... Is there a volume select feature in Maya; the one similar to 3d's Max?
If you bring up a Scene Explorer and turn on Sync Selection (next to Lock Selection button, to the right of Selection Sets), it'll do this. Make sure to bring up the Scene Explorer via the Menu Bar, and not the Select By Name dialog from the toolbar, because the Select by Name version doesn't have that option and closes…
MODO 11 | Selection Sets Selection Sets are a fast way to store and recall component and item-based selections. This quick video looks at the Selection Sets Popover Button in the MODO modes toolbar which gives you access to several commands for working with Selection Sets.…
Is there a smart edge loop / edge ring script, that doesnt crash? (Select Start loop edge, select end loop edge, push button, the script selects the edges in between the selected edges)
And then this when you want the lights deleted: select -r Lights; delete; select -r SurfaceShader ; delete; select -r ramp; delete; select -r place2dTexture ; delete; Hope it helps man.
Selection is automatically converted when you change select mode. Also holding shift when pressing select mode buttons lets you use vert/edge/face select simultaneously.
you can try using selection constraints. while in edge mode goto Select > Select using constraints> Smoothing to Hard/ smooth. Then just crease you edges base on those selection.