Hey guys! I have an issue here with unity3 maybe someone can help me out. I have two groups of meshes in the same scene, and I want separate lightmaps for each one of them. I select one group and do bake selected, but when I select the second group and do bake selected unity obviously overwrites the previous lightmap. Is…
Hello, I have sculpt in zbrush Sculpt has 4 milion polygons. That is only model i have loaded no other sub tools. I selected the model with mask and selected "Add masekd to polygoup" to make sure that it is all in same poly group. Dynamesh is active. I de-selected dynamesh and selected "Divide" and i get a message Note…
r_fletch_r is right about the Fill Texture Seams option. It's all the way at the bottom of the Mental Ray Batch Bake options box. However, for Maya, it just goes by pixels. Setting that setting to 2 should be fine for that small amount of texture space, though the larger the texture, the higher you may need to set that.…
Hey Jed, Modelling in Maya can be a bit of a pain compared to Max or MODO but these are a few things I picked up that help :) There are a couple of really useful "tools" that aren't first apparent in Maya, one of which is the Slide Edge tool under the Edit Mesh menu :) Once clicked you can select an edge to slide your…
Things you could do: (1)Select a small object and press z to zoom up close to it (2) If your having the problem of zooming into an object and the zoom! flys past the object everytime you try to zoom into it, you can try this Go to Preference Settings > Viewports > WheelZoom Increment: 0.09(or lower, because it will take…
The workflow with middle mouse + snap works here for me on Maya 2016 when i create a cube way off the screen (created at world origin - Interactive Creation turned off)) and then press and hold "V" and middle mouse snap over the vert. The problem you might getting is because Maya remembers last selected pivot axis so if…
20 - "When editing geometry in a subobject mode, it is very easy to select other meshes by accident. This can be very annyoing when trying to work on a specifc piece of geometry and you keep selecting the geometry behind what you are working on by accident. This behavior is also problematic when you want to clear your…
Cool... I also found another resolution which may be a bit safer - quicker: right click on the file which is broken and select "File->Strip Path" - do this for all broken files (doesnt support multiple selection .. argh) and then multiple select all files you stripped the paths and select "File->Resolve Path to UNC…
Having a hard time selecting stuff in max compared to xsi. I feel as though i'm spending most of my time selecting stuff than actually modeling. :( Any tips? Also why does max not class internal edge loops, as loops? i.e. if you inset the top of a cylinder, then try to run the loop select on the newly created edges it…
Figured id ask some questions aswell, since i haven't touched Max since like version 7 and would like to get more familar with it. 1. Is there a way to stop the Select Tool from cycling the selection types when hitting Q. 2. Is there any racast selection tools like the one in XSI. Paint selection is abit inaccurate. 3. Are…