@Toku thx mate. the cloth on the bed was a little bit tricky, had to watch several cloth tutorials and ended up with a not-so-trivial solution aaaaaand by-hand-fixes (working in 3ds max). didn't want to get in touch with marvelous designer (don't get me wrong, the program is very nice, but i'm not having enough time to…
Defining the game industry by titles with $100m+ budgets is like defining the film industry by the latest Marvel movie. And yet people keep doing it. Whether they're complaining about the lack of innovation in games, lack of diversity, lack of artistic vision, its always the same tunnelvision on AAA titles designed to…
Gob Smacked. I didn't know Paul but I've followed his work for god knows how long. Such inspirational work. I've had this as a desktop for as long as I can remember. https://www.artstation.com/artwork/qNR . I always looked at his work back then and my mind just could comprehend the amount of work that goes into pieces like…
Finished some reders and presentation shots :D Moar (with wire) on my profile: https://www.artstation.com/artwork/P5Q4o. Thanks @Jesse Walsh @s1dK @fsanin for kind words and all guys for help. Starting second turret, some blockout below, btw thinking about adding some cloth through marvelous designer (want to learn it btw)…
I'm working on a modular character setup right now, and I delete the body underneath the outfits. Makes rigging easier, lowers polycount... why render something unseen? I don't know of a good reason. Even if you aren't going to use the "naked body" in your game, hold onto the mesh because you'll want it later for sizing,…
Thanks for pointing that out, i'll add a chamfer to it on my second detail pass to soften the outer edges a bit. A V4 engine sounds like a cool idea to give it a more exotic feel. I don't really know much about super bikes and the technical aspect of motorcycles, I'm more of a car person but seeing those slick tires up…
the best software i can think of for this is Marvelous Designer. It's used in the fashion industry for not only meauring but also simulating cloth. It's a very powerful piece of kit even if you don't get completely into its features. In terms of having yourself scanned accurately... 123D isn't that great, i'd suggest…
For this week I was assigned a male protagonist (Red Coat) Achievements this week: I was able to make the clothing items in Marvelous Designer, this was my first time using the program. I also participated in the Game Jam on Friday and Saturday. I made changes to the areas addressed in the weekly during class on Thursday…
I won't hold it against people that use it. It translates as "working smart" to me to use tools like Megascans. That being said, from my meager experience, you'll be editing and fixing things anyways to get it to where you want it, so you're most likely not just gonna slap a Megascans on something and call it a day. Very…
We had this 2 week assignment in school where we had the option of either doing a character, environment or prop. We took the opportunity to use this time to work on our UE4 scene and I decided to make the blacksmith for the smithy. I started off making the base anatomy in mudbox and then made the basemeshes for the…