This looks like it took a lot of work and it's clear you mean well. This goes for attribution, too, at least in my understanding, but if you use material published under a Creative Commons license, for example, you'll have to link to that license and can't restrict the usage rights that were originally given. Your…
Thanks poopipe. Chat tells me it has true vector brushes which can be set to curve deform or distribute images randomly like some old 2d vector soft . I am so tired of Designer curves system that almost impossible to control and Painter indexed square stumps blurry brushes. is it true ? Chat hallucinates a lot again with…
Ey up! aw, people seem unimpressed with my awesome smiley face landscape. On to the next phase, landscape generation. I've gone ahead with my method of selecting several images at random and mashing them together to give new results. I start with a folder of 20 or so squiggly images- some drawn in photoshop, some are very…
I was curious about the difference, so looked up some shots. Here are some screenshot comparisons of Gun (kind of similar screenshots). PS2 http://img.gamespot.com/gamespot/images/2005/311/reviews/922364_20051108_screen005.jpg GC http://img.gamespot.com/gamespot/images/2005/311/reviews/929181_20051108_screen002.jpg PC…
following up my last project I really wanted to focus more on the presentation of my work, so I put in some extra effort when it came to compositing the renders in Photoshop. I took advantage of Zbrush's ability to export a mask render pass to get a clean image with a transparent background that I could use to enhance the…
Ahhh brick makes more sense. The stone material just looks like old castle stone, and would have made more sense to be more polished brick stone like in the reference image.
Remember that images that you create inside Blender (with the popup where you specify the width and height etc.) do not save their changes when you save your scene.
For your changes to be saved you need to explicitly save them to an external file like a .PNG, or pack them into your .blend file. EDIT: After testing it, you…
I've never fully understood UVW Unwrapping in 3DS Max. I went on a 3 year university course on Games Design and I was never really taught anything. Anyway, not going to get too wound up about that now if you guys can help me :) http://imageshack.us/photo/my-images/593/milkfloat.jpg/ I've created an abandoned milk float and…
** Updates ** Here's some updates to the scene. Added some plates, barrels, sacks of stuff. Though not sure what types fits the scene yet though... ??. Do need to fix the meat, and the hanging gun as well. http://cyoungblood.com/images/WIPS/Barrel_Ambient_Wire_2_120308.png…