Overall everything is ok but i would type environemt artist after the name.Split sections for assets,environments,characters.It will be easier to perceive whats going on.And try to do better presentations like more wire shots,clay,lit,unlit etc. But yeah keep updating your site. I hope my advices helped you
+ 1 CGTextures. For a mostly-free site, it beats just about every other site out there. I was thinking of checking out environment-textures.com, but I hope their free samples aren't indicative of the quality and type of images they host, because they're not even as good as the free stuff on cgtextures.com, and would…
Hey Grimwolf, With full Python scripting access users can write new scripts that would be able to export different file types and bypass poly count limitations. That is the major concern. With full scripting allowed there is nothing stopping anyone from turning MODO indie into full MODO. I hope this clears up any…
I'm doing modeling and texturing at the same time, cuz I don't know if I can do this type on texturing (is my first time doing it) I'm painting from zero, I know I'm not Using all the hi poly model, But I'll try to blend with some bakes too. Hope you like it [SKETCHFAB]1c92dd5ec3c047b0945eccb0eafadbc7[/SKETCHFAB]
kongni : np, hope it'll help Manny : thanks my friend I knew you would like that glowy stuff ^^ dunno why Zergxes : THEN FINISH IT !!! , thanks man Dizzy : type : net_allowcheats 1 before to anyone having tried it : any bug/weird thing to report ? if not I may release the final version to the intarwebworldofwonders this…
Think of it this way. 30 fps should be used for game style animations. Your walk/run/attack/death etc. cycle animations. 24fps should be used for cinematic/film type animations. Honestly for making your reels these two should not mix unless you don't have enough content to even make for a 1 minute reel. Hope this helps :)
good to see you get everything under one roof, so to speak. i enjoy the figurine-type renders, though they ever-so-briefly tricked me into thinking you had gotten some 3d prototyping done of your old DomWar beastie, which would be awesome hope you get some more goodies up here soon!
You have a really damn solid base right now but imo you're just at the beginning of the texturing process (You've made the wrong barrel btw ;) ). The first thing I would do is define your materials better. The paint really doesn't look like paint, and the rubber handles don't quite look like rubber. Changing up hues,…
Frankie: I don't mean to be dismissive , but that long text of yours starts with a pretty glaring omission that Scott cut through with one paragraph. Art sells games, with art, you can look at a game and judge how good it might be based upon the art and because of this there are mechanisms in place by console companies to…
highlights for me: I spent a bit of time around the THQ booth for obvious reasons, so I got to tinker there a bit. -Suprisingly, the little movie-tie-in of Monster house played really fun. Nothing new, nothing special, but it was humorously old school. -The trailer for Supreme Commander was fantastic. -got to demo titan…