[ QUOTE ] I jumped on for a bit on the Vanilla server. They don't have my Fwwolf PPM as a selectible. :-( (or my WW2 Soldier Also I had forgotten how FAST Q2 was. My skills have atrophied. I was bottom of the barrel. Scott [/ QUOTE ] LOL Scott, don't worry about it. Most of those FFA hotshots tanked extremely early in the…
this is ranma from FF11, some dude you can summon to help your party out. I got this from a viewer one of the dudes at mythic had. the textures for this guy are 2 256x256 as is with most of all of the characters and creatures in the game. whats really cool is how they made every pixel work for the model and the quality…
[ QUOTE ] -Why the hell is everybody bulky in this universe?! [/ QUOTE ] The bulky man look is just epic's style. It's like the androgynous man look used by Square for FFXII. [ QUOTE ] -Am I the only one who doesnt like cliffy B? He is so annoying to watch on these promovids... [/ QUOTE ] No, you are one of many here that…
http://www.arildwiro.com/ http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp Some great tutos that helped me out a lot getting started. Make sure you use a reff and its often a good idea to print out your reff and draw a wireframe on it that follows contours and muscles etc. It sounds hard but its actually…
As for a publisher, Irrational was recently bought by Take 2... BTW, for those participating in the StarForce boycott, only the European version of FFvTTR had StarForce - and that was put on by Digital Jesters, their European distributor, not Irrational.
Update time! Been chugging along steadily over this week. Made a bunch of tweaks to everything and I actually started enjoying myself instead of stressing out haha. Biggest change since last time is I've split the shoulder off to a seperate mesh so she can actually move her arms, i also made an inside portion of the knee…
honestly i have barely any problems with the max default toolset. as a hard surface modeler quad chamfer would indeed make my life much easier, but now that i have max set up the way i want it, i can produce clean subd meshes quickly using just the default max 2009 toolset. so i agree with the rest. if you are going to…
the Warden design... loving it :D female aatrox looks awesome. The wheel on the back reminds me of Bahamut from FFX, really liking the whole idea/concept of the project. Waiting for more :)
Thanks for c&c, I made some change with centre barrel proportion. Some ffd box, ... I will try now to improve metal specular.:) Edit : A first test to improve specularity on metal parts.