Ok so I apologize for the lack of updates, i've been busy with other stuff for school / website stuff (which should be up soon) but yar... I took a screenshot for my BOY ae (braah braah yuh yuh!) and I thought that I should at least post somewhat of an update here... I've been avoiding those support beams for so long…
How is it a deflection. I used your exact terms of comparison!! And I am well aware that a hell of a lot of people disagree with me on this. So, yeah, I do feel I can spot the obvious... I'm not ignoring people cause I don't agree with their point of view; offering a different view to it, sure. No, its the first one…
verts are red because you pinned them. P pins them and alt P unpins pinning means they stay put when you re unwrap you can also turn on live uv, try it its a tick box under UVs, unpin everything then pin 2 verts next to each other then move one and leave the other in place if you do everything with pins and seams it means…
This is what I was trying to get at, in the "What are you working" on thread. Do you know what Sub-D modeling is? Most people will use turbosmooth on their model to get it look like the renders that you have. Your base mesh is too high to add a turbosmooth to it, that's why I think you're running out of memory. I've seen a…
Hey man, not a bad start so far. I agree with the other guys who've said the head is too large and that there's something strange about the shoulders right now. I also agree a lot with what Scudz said that this one is seeming pretty similar to your previous characters. Before you move on to the costume I think you can…
Thanks to the both of you for your replies. Paserby I've never used soft selection before. Just had a play with it now and I don't think that method will give me the accuracy I want. Plus the complexity of the stern of the ship would make it very difficult to get it to conform. Noors I think that might be the way forward.…
there's a thread on the steam forums about this, apperantly everything's done for munch, they're just having a really hard time getting Stranger ported over. it's funny cause the whole reason they dropped the ps2 version of stranger is cause they couldn't get it working on that either (and why it won't work on 360). I…
ANYWAY... In max 2014 hit x to call up a search, type in the first few letters of what you're looking for and then hit the command. This really helps to clear out the UI of all those little buttons and things that you need often enough to leave laying around but use them infrequently enough that calling it up this way…
Hey Marc, This is looking really good and you've done so much since last class. Here are a few suggestions that mostly involve the back building. I think doing a series of alpha gears will help add a lot of perceived complexity to the scene. Adding in additional arches and supports under the bridge and walkway will help…
First things first, what is up with the blade on that sword? Looks like the bugs from The Day The Earth Stood Still got ahold of it. Also the handle seems too wide for her to hold onto were she to actually swing it. 2. I think thats supposed to be shading under her boobs, but it looks more like her shirt is wet. 3. the…