Tomorrow I'm putting the left shoulder actions for advanced movement. Left shoulder is sprint with hard stop and warp transfer. The character has warp gate ability and can wormhole teleport.
I'd suggest popping over to the Game Art Workshop section and picking up one of the workshops. Directly with work flow, I'd say hide every damn menu in maya except the status line, the attribute editor, and the command line. Then just start using the Pie Menu and shift//ctrl drop down menus for a couple of days. It'll be…
Phung Nhat Huy shares
tips on how to rig a character that he created during his CGMA /CG Society workshop
courses Character Facial Rigging for Production by
Wade Ryer and Rigging Techniques: Cartoon to Realistic by
Nico Sanghrajka. Could you introduce yourself? Where are you from and what do you do? How did you get into…
To start off I'll post my progress and development of the two key levels in our demo thus far: * the Sewing Room, where our player character weaves fabrics, sews clothes and dresses up in preparation for battle * the Silken Forest, the tutorial hunting ground for the player to harvest crafting materials for making fabric…
Welcome to the Polycount Community Chest Event for Dota 2 The main goal is to produce Dota2 hero sets, wards, couriers or huds - in a friendly and supportive atmosphere here at Polycount. We've suspended the monthly Dota2 contests as well to encourage less competition and more co-operation amongst the community. We want…
Tobbo: Yeah you're really right! I do need to narrow down this Modeling passage. I have dabbled in several different areas, and I actually have several projects coming up that vary as well. While I do these upcoming projects I will take into consideration how much I enjoy doing each one and which one I loved doing the…
[ QUOTE ] get to freaking Locke already....and I still have no answer to the 4 toed collosus foot [/ QUOTE ] It'll happen, don't worry. Locke's father is obviously the real Sawyer, which is Jame's incentive to kill him. I believe the 4-toe statue is some sort of shrine or monument, that we'll be seeing again shortly. As…
Hi, I have known of the Polycount site for a while now but totally new in terms of posting to the forum. Just a little about me. I am a 26 years old Kiwi from NZ, currently starting out fresh working as a 3D modeler for an animation studio here in Japan (was an illustrator back home). I knew nothing about 3D before I cam…
I have the determination to go out there and get better, i mean id love to be able to sit there and make something beautiful and amazing to look at and interact with, and i do know that i have to pull my own weight when it comes to a project, but its the fact i enjoy the interactivity of other people. If someone said here…
I just got back home this afternoon (18 hours in transit, 26 hours if we factor in "moon-time"!)... I'm really ill actually. Fortunately I was OK for all of the workshop, but the flight back was hell. Anyway, yeah, it was a blast and a half. Poop just consistently cracks me up (and pretty much everyone)... you can't be…