Still here ^^ Need to chip in some 20 min challange soon and post. Have made alot of new animations though I did for a school rts game ^^ Lots of angry orcs xP
All textures done in quixel suite beta. Rendered in Marmoset. Turntable is here: http://globalgallery.ru/View/Av8yRgrWKkifWfdof9UC5w/ Video: [ame="https://www.youtube.com/watch?v=2VyoiYZ9MKc"]Orc Turn - YouTube[/ame]
That'd be awesome, really. It would be great to see more support to hand-painted texturing. 1.8 had a nice example with the orc, but I've always felt it was lacking in that area (as in projects with breakdowns/process videos)
omg this is killer stuff! I really like the creature design. It's far cooler and creepier from all what we've seen a thousand time like orcs, elves, zombies etc. Really inspiring!!!!
Kind of techie for the Oglodi (basically they are Orcs), but it looks nice. I think the collar should be changed a bit as it is hard to see in the in-game preview. Allso the back of the generator (the far right screenshot) blends in with everything.
Awesome stuff Mit Gas, looking forward to you doing a total rework of the whole game!:) hehe jk But would be nice to see what you would do with a few of the orc characters. Spark
So basically it'll be a Space Wolves Dreddy? Nice detailing so far, BTW, though the title made me think of a Warhammer Fantasy Orc attempt at a steam (or pully!) powered Dreddy. :D
WiP of a redo to an Orc character I did late last year. First time doing textures in Substance Painter, decided to bring it over to Marmoset to see how the shaders and light setup might work.
Art Stuff ep 33 is out! the study thingie of the orc :) Hope you enjoy! [ame=" https://www.youtube.com/watch?v=o82jrkO-n7E"]Art Stuff! Ep. 33: Studies & Restrictions - YouTube[/ame]
I like these last few posts a lot! Your textures are clearly improving. That orc is adorable. I'd love to see more of a sense of volume in your textures -- some bigger gradients to show form and mass.