Hello Polycount, My name is Forest Meador and I work as a Project Manager/3D visualization artist at M2 Studio in Dallas, Texas. At M2 Studio we create photo-realistic scenes based on schematics, drawings, architectural plans, and illustrations provided to us by our clients. The majority of work we do is for architectural…
Hi everybody, To be honest my main art is not really visible but audible. I am a composer and sound designer - mostly for games - but some other stuff too. But being a gamer most of all married to an artist and a hobby artist myself ^^ I felt like I can still be part of this community. my most recent project is Dusk of…
Hello! I've been visiting this site from time to time for the past couple of years but only started to see how much i rely on posts about other people's experiences when i started working on my first ever 3D project (an item submission to the DotA2 workshop). It only makes sense for me to register to the site myself and…
Bonjour Adam and the Polycount community! I am a beginner game designer. I started a not so simple fan project with the basis of using the core engine i create for original work later on. The project is unpaid, solely for experience, and will be a pillar for future projects by providing a flexible plugin system meant for…
Hello, I'm phonk a motion graphics designer/3d generalist living in Barcelona. I studied sculpture (although it was named '3d autonomous / mixed media) and graduated in 1999 when sculpting digitally was something we couls only dream about. Through the years I picked up z-brush but never had the time or patience to really…
Hey there everyone my name is Fitzgerald Lewis, but feel free to call me Fitz. I'm an aspiring game designer and a student at George Mason University in Northern Virginia. Currently I'm teaching myself 3ds max, Zbrush and the Skyrim Creation Kit to broaden my skills with those software systems. Ultimately, I hope to build…
Hello! I am new to Polycount and actually heard about it through an old friend who recently got done with game design at her school. I didn't really check out the site much but recently saw the competition with Dota 2 and became very amazed at the skill that the contestants offered. I am very new to this, but am hoping to…
debating the first image I should use to introduce myself to the Polycount community, do I focus on modeling? Maybe I could show off some FX work? Possibly a nice 2d compositing piece? Nahh lets just start with some breakfast... Anyone for toast? I have been modeling, sculpting and generally making a mess with everything…
Hello Everyone! I am a Seattle based(but willing to relocate) freelance concept artist and game developer. I graduated from Savannah College of Art and Design in 2010 with a B.F.A. in illustration and was chosen for an invite only EA Games Tiburon directed projects course. Since graduating I have worked mainly freelance…
Hello! I am excited to now be a part of Polycount, as I have been told countless times I should be on here as it is a place where I can get a great amount of advice and tips, and also just showcase my work and see others. I studied Game Art & Design for about a year and a half but before going to college for it, never…