I think your lighting is really blown out. Maybe drop the volumetric scattering in the directional light or the fog density, and decrease the directional light overall. If the scene becomes too dark, increase the skylight intensity. It's currently a bit difficult to read details in your scene. I'd also suggest to iron out…
Final Render Introduction Hi folks! Welcome to the crazy ride that is planning an environment from the beginning and seeing it through all the way to the end. I can't really speak from experience though because well... I have yet to truly make a fully fleshed out environment. Way back when I first started posting on…
find the image online you want to post (i use flickr for mine) right click on the image and copy the image location (firefox) image location should be in the properties in ie (dont use it much)... hit the insert image button (little yellow box with the mountain and sun) and paste the image location in there. hope that…
Well the .xml for custom Materials/Smart Materials are located under Users/User/AppData/Roaming/Quixel SUITE/presets with the default stuff being located at the Public user. I have no idea how/where the custom material textures or references to them are saved though, at least the .xml doesn't contain any path so I guess it…
The biggest issue is probably managing your tax obligations if you're planning to be anywhere long enough for the local government to start wondering where their cut is.
Storyline Idea: An abandoned building with a dark past... The "Pinon Grove" mental asylum in Staunton, Virginia" was established in the late 1800's and was considerd a haven for patients of a fragile mental state. Built to house 800 patients at a time, it fell subject to extreme overcrowding with a peak of over 3,000…
The primary differences between Toolbag and Iray are that Toolbag is a real-time renderer, more like a game engine where most of the rendering systems are optimized for speed rather than absolute quality. Iray on the other hand, is a traditional ray tracing rendering (like Vray, Arnold, etc). So when it comes to ray traced…
Blender basics, shows how to change focal length in viewport and in camera view. Hope this helps. #blender #tutorial #cgian Watch here, https://cgian.com/2024/01/how-to-change-focal-length-in-blender
@thomasp Honestly you seem to have been pretty consistent with your mindset and not at all confusing ;) The three buttons seem to vary in consistency as Wacom isnt very consistent with how tough they are to press so I may just be very unlucky. The third button though is fantastic for a multi display setup as I have it…