I'd highly recommend that you read those linked resources I had posted then likewise test iterations of your particular object, therefore putting into practice the 'How and Why' behind the fundamental reasoning described by @FrankPolygon Now for the highlighted areas above, they're intersecting control or support loops and…
Great work on production and stylization. I really appreciate the craftmanship. My biggest issue with the render is the lighting. Specifically the value focal points is falling off the page. It's ok to have the breasts be the focal point but then you need to frame to that focal point. And it's impossible to give the image…
It looks like you are trying to save the temp.mb to a location that doesn't exist. I'm thinking Maya doesn't know where /AppData/Local/Temp/ is. If you change the save location to include a drive directory, the save will create the file and be able to be overwritten (something like…
Yeah I know how you feel. Working at the Item level and animating things in Modo always makes me feel like I'm trying to draw with my feet. Anyway here's a breakdown of the steps for the parenting mirror: 0. Make sure you are in Item Mode and not any of the other component modes like Vertices, Edges, etc... 1. Right click…
Hello everyone, I made a post about this recently but I guess this is both a post asking for some other polycounters advice/ help for the most part. I was layed off early April due to a hostile merging company in china that layed off 80 % of the development team. Since I moved at cost from out of pocket to Washington I…
Thanks for the update, nice work on the new foot. I can see how ai-gen tools can be attractive for the gee-whiz factor, how much it just goes ahead and fills in all the details automatically. But it’s unfortunately a very problematic process, encumbered by deep issues with morality. These models are trained on vast scraped…
i dont use cryengine but i guess you can just point it to the local directories where the rest of the tools are held. the \\fs1\ thing is a network location. Most tech artists in studios setup all there tools on a network location and have maya search there for its scripts that way they can update the scripts with out…
Digital Artist Management is currently assisting a high profile Los Angeles game development studio in their search for a solid Animator for a new original Action Adventure franchise for the next generation consoles. This group already employs a solid Animator staff, but they are looking for a few more additions to ensure…
Digital Artist Management is currently assisting a high profile Los Angeles game development studio in their search for a solid Animator for a new original Action Adventure franchise for the next generation consoles. This group already employs a solid Animator staff, but they are looking for a few more additions to ensure…
Digital Artist Management is currently assisting a high profile Orange County game development studio in their search for a solid Maya Environment Artist for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid artist staff, but they are looking for a few more…