Make sure to learn node based texture assignment workflow. As I said, its unintuitive as hell but works fine when you need bake normals. http://blenderartists.org/forum/showthread.php?326534-Cycles-baking-is-here&p=2686317&viewfull=1#post2686317 I'm working on proposal of new bake workflow and UI. If they decide to…
Thanks! I plan on sculpting something more detailed into the floor, similar to what Orb did:http://www.zbrushcentral.com/attachment.php?attachmentid=263115 I hope it'll be enough. If not, I'll think of something that'll fill up the space more.
The browser version shouldn't matter much, should it? Since it's all thrown through Unity. Anyway Intel 9300+ 8GB DDR2 800 Radeon 4770 Windows 7 64 bit Opera 12, build 1748 50 FPS at 100% and 150% page zoom Chrome 26.0.1410.64 50 FPS at 100% and 150% page zoom Internet Explorer 10 50 FPS at 100% and 150% page zoom I'm…
Oh you haven't seen long yet... There isn't one way to do everything, be very skeptical of the people that say there is. There are ways that might work better but it all depends on a lot of factors . You can get there by many roads, some might take longer than others but they will get you to the same place, eventually. I'm…
Hi there, I would go with something like the following: http://pcpartpicker.com/p/2pAOo CPU It seems to me you don't want to overclock your CPU. In this case I would spend 30$ more and would get an Xeon 1230v3. This processor is basically a i7 which means it has 2MB more L3 Cache than the i5 you have on your list, and it…
Agreed. If you have to delete something, do it somewhere OTHER than the seam. Reasoning: http://wiki.polycount.com/NormalMap?action=show&redirect=Normal+Map#Smoothing_Groups_.26_Hard_Edges . But if you're offsetting UV's, you shouldn't have to.
There's the work in progress documentation here: http://quixel.se/usermanual/quixelsuite/doku.php Ryan also posted some videos in the other quixel thread: http://www.polycount.com/forum/showpost.php?p=2079045&postcount=262 If you're still looking for stuff you could, in the mean time, look at the videos of legacy ddo as…
hey guys, just wanted to share this before going and passing out. This was about 6 weeks of 16+ hour days, while moving twice and doing the ESL stuff too. Glad to have it all finished and submitted. Here's hoping Valve doesn't 'You shall not pass' everything :) http://steamcommunity.com/workshop/filedetails/?id=264013254…