The way I did it was to create a custom material. I just imported a map for the albedo and opacity, saved the material under C :Users\Public\Quixel\SUITE\script\presets\Materials\Patterns\ . Then you can select it as the texture to use in the mask editor.
I think you could easily make a script that does what you want and bind it to the move keys (move whole shell on U or V by 0.01 or something). In Maya at least, it's very easy to do, it might be easy to do in C4D too.
nice idea :) I'v found it better to just model them in. you get the advantage of having them in the normal map bake. easy masking and having them in the AO bake. I wrote a similar script in max that placed the studs along a spline.
ya i just using the built in tools of max or maya + some scripts. Yes some of the external tools are cool, but if your doing UV's as you model the amount of back and forward between apps i would need to do makes it no worth it.
Doesnt work in maya 2015, if i click quick assign diffuse: // Error: file: F:/Docs/maya/2015-x64/scripts/ddoMaterialManager_2013.mel line 739: Number of arguments on call to AEfileTextureBrowser does not match number of parameters in procedure definition. //
Tried using object painting? IE: [ame=" https://www.youtube.com/watch?v=xo8zPOS_1ds"]Sneak peek: Object painting - YouTube[/ame] Neil Blevins has a version in his Soulburn scripts pack as well. http://www.neilblevins.com/cg_tools/soulburnscripts/soulburnscripts.htm
I have my own script to grab the max viewport bigger than screen size, and it is very useful as you can get higher res grabs of viewport shader effects which may take time to setup render materials for. :D
Thank you so much for the answers!!! :0) About the script,i run it(in MAxscript) but nothing appear or i can't see. Please tell me what i have to do so i can use it? Kindly waiting for your respond.
Hi Keen, you can use my script for photoshop to automatically save your tga with some other group as alpha channel. http://www.creativecrash.com/photoshop/downloads/actions/c/bcm-panel-save-each-main-group-as-tga--2
I just started using Modo too about two weeks ago, same issue. Heres a script I've been meaning to test out which might be able to solve the scale issue: http://forums.luxology.com/discussion/topic.aspx?id=41509