I hate it when they dont put coop or mutliplayer in a game because a bunch of xboxliveless fanboys complain that theyll ruin the story. Example: Fallout 3
That's like saying "THIS is why I hate video games. All of it." in response to Columbine. EDIT: On second thought that's not the best example. You get the point though.
This game is a perfect example how a simple game, done properly, can be just as much fun as a game where they spend millions, and jack if full of crap.
I know. example. https://www.artstation.com/artwork/Ban2m decide yourself just your proportions look strange design is good. but you can still improve it. Good luck!
sorry, for example, u have a sphere, and u draw a spline to cut it in half, and as u do it, it separates the mesh into two as you go. is this clear enough?
I second that ;) Plus you could have broken the repetitiveness of the 'console screen' prop on each side with some scifi pillar by example or something else...
yeah most games avoid it like DoD:Source (and non source) for example, its simply avoiding an argument. very little is changed but it saves ALOT of problems