Hello everyone, this is the first time this happens, but I have strange distortions on the low poly model. The model 1 in 1 is like a high-poly in ape, but at the same time I noticed that the Cage behaves strangely in some places it has holes, but somewhere it does not follow the geometry. there are no n-gons or…
But I guess you can use the second UV set for R/N/M maps. Substance will recognize materials, so if you assign specific Material to specific part, substance can use it.