@teodar23 Thanks for the reply. Yeah once I worked around the texture issue I realized I was doing too much anyways. I already have some ideas on how to do the same or more with fewer materials. I tried to take a more critical look at the composition. I want to be a good modeler/sculptor and texture maker. You're right…
I would recommend looking closely at real-world locations that use a lot of neon lighting, and try to replicate that look and feel. For example Ginza district in Tokyo comes to mind, especially the back streets which are not so intensely lit as the main streets. https://whenin.tokyo/Tokyo-s-Best-Backstreet-Alleys Remember…