WIP#18 [Some more propses] I slightly improved the houses: add broken glass, also build floor Also added bell pole and cart (my main ref for this was cart from HUNT Showdown by Matthias Wagner) Simulate cloth for cart inside marvelous designer, still need some tweaks inside Zbrush And finally i build train platform, but…
Realized I haven't posted up any updates of the new project I have been working on. Trying to practice more with creating clothes and fabric while using Zbrush and Marvelous Designer with some inspiration from Punzi Ella's artwork. I really like the clothes that she has in some of her artwork and I figured it would be a…
Sam Raimi wanted 1 villain, and the story to revolve around the character development of the Sandman (who was actually not bad). Sony wanted 3 Villains in it because the marketing possibilities were much BIGGER (like the Schumacher Batman flicks). Sony's insistance that there be a minimum 3 villains in the next SpiderMan…
Thank you guys, I really appreciated the critics! I'll keep all this in mind @zetheros want to do more armor stuff sooner. Thanks @Shendoo! Yeah @Nuclear Angel I made some mistake try to go freestyle mode on, shuold use marvelous design to get some nice folds, I try to balance between the concept and the in-game real model…
Absolutely stunning! Every pixel is a marvel, and the attention to even the smallest detail is phenomenal! I love the hints at lore and the graphical 'chatter' that make the world come to life! QUESTION: Who makes the design decision to have Earth appear so large in the lunar sky, or Phobos so close to Mars? Also, did you…
Worked on the helmet, cape, and cloth around the waist. I think those are pretty much done so I'd love any feedback anyone has to give on those elements. It was my first time using Marvelous designer too so maybe some of you pros can spot some rookie mistakes when it comes to using that software. I did sculpt over it all…
Hey you can do this with array mesh it will work the same as your usual instanced model just put repeat on 2 and make sure to lock the position and size. You can put the sword on the back if you have transpose enabled or you can move it with the sliders. I actually looked at your artstation a while back and wanted to ask…
I'm back! :blush: I just uploaded the gloves for Isaac! C&C are welcome as always. Let me know if you'd like to see screenshots of the highpoly/marvelous/etc. Here's the artstation link in case you want to check it: https://www.artstation.com/artwork/40Dv4 Obsolete gloves for obsolete workers. Why invest in human equipment…
Thanks guys ! @jaker3278 : are you talking about skin details like wrinkles, pores and scars ? Because right now it's just a block out, I usually make those details at the end when I'm sure the head is locked ^^ I started woking on the clothes on marvelous, I changed a bit the pattern of the jacket to be more historically…
cool stevston89 and dimfist, how could I make the pants in marvelous so it could be deformable for a lowpoly mesh? And yes, i am just inspired by the concept, not really trying to copy it. I will see what i can do about the muscles showing under the shirt, maybe its just too tight. This is how my capuchin monkey is doing,…