Due to cheaters, PPM are now (or better since Q3) at the same point as custom maps have always been. Only if the server has them installed it will work. Coston PPMs have always been a fun gimmick for FFA/DM games prior to Quake3, but with the pure server concept (to prevent cheaters to use hacked up custom PPMs) it basicly…
Pior: When I work up a section of a concrete material in zbrush, export, polycrunch and am ready to process in max, I select the concrete element and CLEAR ALL smoothing groups. Zbrush automatically assigns a sort of smoothing group and the tendency is to assign 1 smoothing group to it by hand to smooth out some of the…
I liked the non-textured video. I hope one day someone makes a game that is all that style. (soft shadows, ambient occulsion maps, but no texture) I think that would be awesome. From the video it was sad to not see the brutes monkey hair not move around. Take ff12 for ps2. EVERYTHING on those characters is simulating, I…
ya the guy you have now looks more like a guy with a skateboard, not a skateboarder. maybe try adding baggier shorts (or maybe even pants) also alot of the sweatshirts are crazy http://images.surffanatics.com/productimages//_219000/FF_219172_xl.jpg may help to add some needed details and that skateboarder feel
One of the ideas I had was to build a little village - so each server could be it's own village. Arounds the sides there'd be a forest and lakes etc. People could log in and just go fishing or collecting stuff (like Animal Crossing). The forests would be full of various monsters, and 3 or 4 people could decide to go off…
I have used hypercam 3 beta to record 720p video from a portion of the screen at 30 fps for my reel. I used FFDshow with MJPEG to encode. FFD is hardware accelerated so it encoded in real time and MJPEG is pretty lossless but gives you 10/1 compression ratio.
[ QUOTE ] Against FFX: For example, I'm stuck at the third fight with Seymour, the guy kills me with one hit. The way to get there was hours upon hours of walking along a narrow, linear path (no branches, environment or anything else to break it up) with random encounters roughly every five steps. The monsters are fairly…
was that before or after we started taking the shots with him at the bar? :p also ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff....................... *rage*