Neox! This is utterly mindblowing, man! Can I ask some technical questions on how you're integrating your art into the prop and terrain system? Is it anything like how they did Rayman Legends? I understand if you can't answer, but if you can I'd love to know. [edit] Like this? (but of course with alpha blending under the…
i guess if moby francke was your goal, you should work a lot more subtle and if your highest specular value is what you have, tone down the hardness in the other materials, look at this http://mobyfrancke.com/wp-content/uploads/2013/06/001.jpg he clearly has different materials, cloth is so much softer than leather or…
Codecademy must be playing with their lesson structure right now, because I don't remember going through such tough ideas so early. Math.pow is essentially what you're creating, but what they are trying to teach you is the concept of recusion. Recusion is calling a function inside itself. I think one of the better and…
Posting a quick update. Optimized the model, making it about 9 400 tris. The tris count might go a bit higher if I decided to add something to the wagon in order to make it more interesting, but it shouldn't go over 10 000 tris. =) For today, I've tried to fix some things on the AO as well as decide a color scheme. I might…
Hum...I guess you should take out the word "2D" in your title. You're a 3D artist, as I guess. WIP should go out, or at least you finish them. Recruiters don't like to see unfinished pieces of work. Don't forget to show your making of, so show your total scene triangle count (ex : 10, 000 tris), your texture size (ex: 1024…
great features.. but i was almost instantly put off when I found that if you change the distance mid way through retop it will change all your verts to that distance so for example, you set your distance to 0.1 and carefully position your polys to match an eyelid, then later on you might want to set your distance to 0.5 to…
hey Lyaksandr you checked the last renders i posted?, maybe they are not the best angles but i made that indent in the tank. also keep in mind that what you look at is the cover above the tank so it might lose a bit of steepness there.…
Hey, yeah no problem ^^ I read up on the bits I couldnt see but this should be enought to get you started :) http://img339.imageshack.us/img339/563/112545630294saihojitemp.jpg http://img860.imageshack.us/img860/125/11254563029saihojitempl.jpg http://img846.imageshack.us/img846/289/4saihojitemplekyotokyot.jpg…
Have you heard tales of the massive battles in DAoC? There was a 1,500 person all out battle at one point back in 2005. I don't give a crap if it isn't a open world sandbox where you can decorate your house - I want to experience the old war stories you hear former DAoC players share, I missed out on that. You only really…
I did a production light build last night, and most of the weird shading are gone on closeup. Though when i zoom out they pop back. Do lightmaps have some sort of LODs? Maybe i could change to a higher lightmap-lod/resolution setting then? These are the lightmass settings i used: static lighting level scale: 0.5 indirect…