Ah the Local button. That's what I needed. While we're at it here's another conundrum. Why is the Smooth tool double the size of the Standard brush and is there a way to disable that?
Hi there, would like some help on this one in regards to vertex in 3ds max please, just asking if there's a way to move vertex upwards but aligning with the edge direction, local doesn't seem to work and edge constraints doesn't work either. any advice or help is appreciated!
Hmm. There is nothing strange on screenshots. Everything looks like it works, but it doesn't. I tried to manually edit file in project directory, but it doesn't work too. Maybe it is only local trouble.
Cheers for the help! I've enabled GI and disabled Local reflections which has filled the holes but also created some lighting issue, it also looks like the reflection is missing treads?
Hellllllllll yea, its why i got in this business. nothing like swerving madly through crowds of pedestrians high outta your mind on the way to the local whore house at lunchtime.
Ctrl+tilda is the hotkey to toggle world/local You can set a temporary pivot by holding Alt+MMB and drag it to wherever. It will reset to the default pivot when you click off.