Generally, you want the shapes in the high and low poly to match as closely as possible - this means that often the low poly will either be exactly the same size or both slightly bigger and smaller than the high. For something like a cylinder, the low should intersect with the high in a vacillating pattern. Here's an…
Digital Shock East Network is a division of Digital Shock Co. We are a team of dedicated professionals that have 10+ years in the outsource gaming industry. East Network is Digital Shock's art pinnacle. Our livelihood lies in the outsourcing of 2D & 3D artwork, as many successful companies have outsourced artwork to us in…
Hi everyone. Monumental Games is expanding its team for a yet unannounced IP and is looking to hire some talented people. If you think you are suitable for any of these positions, please contact us on this email, including the jobtitle along with a short coverletter, your CV and links to portfolio websites, demoreel etc.…
WorldTech Games seeks an Art Director to clearly define and direct the artistic vision for the Mumbai studio's new project. We're looking for an ambitious individual with a proven track record for unifying and crafting compelling visuals, whilst also demonstrating a keen interest for emerging, creative technologies.…
Hi everyone, I'm fairly new to polycount so... Hi, i'm a 3rd year Games Art student from University of Hertfordshire :smile: This thread will be focusing on my development for my 3rd year uni game, Tail of Inari, a 3D point-and-click adventure game. This thread will be ever-growing, so everything might change around; and…
At the end of this tutorial, the person fills in a mesh curve he drew. What is the name of this tool? I would like to use it. https://youtu.be/bhhLpOhRMzU EDIT (Solved) - using this tutorial https://youtu.be/JAVuPYCcd1k
I see your in canada as well as me. I highly suggest you look into an incorporated company if you are going to be doing any longish term contracting. I have done contracting work as a sole proprietor and as an INC company (computer technician). My numbered company lets me write off all kinds of things, including some…
I knew a lot of people in college that felt like you just weren't "truly creative" unless you made your art while on drugs. Of course for them it was just a crutch, they were talentless lazy artists and everything they made off of drugs was terrible, while everything they made on drugs was "abstract and deeply…
You can build materials with blueprint if you're feeling masochistic enough - you just have to start with an empty one and modify it. you can make tools to rename params, redirect noodles, replace textures, add nodes etc. but generally speaking there are far better ways to solve the problem. The only time I've ever found…