@cturbo I understand there's a lot of pressure on everyone as the world seems to be restructuring itself in almost every way. I implore you; try to seek out the best in people when you are reaching out for help. I've had my share of feeling similar to you when I was first learning. It took awhile for me to see how my posts…
I've been using substance painter for awhile now but mostly depending on premade materials and smart materials, and alpha stamping. I'm really looking to improve and get into hand texturing my own assets and not depending on drag and drop with heavy filter and generator usage and masks. What steps would I need to be able…
Thanks for the feedback. You're right Hudston; I don't want people to go easy on me, I want to get better. @Spudnik I was thinking the same thing about the bull. Thankfully, I planned for it in my original model, so it won't be too hard to reinclude. I'll probably remodel it starting from a cube this time instead of a…
hi I've been lurking all summer while teaching myself to digi-paint and model. My stuff is improving but no where near the level of the work here. My comic Blood Hunter is in an online competition at zudacomics.com until September 30. The winner receives a contract through Warner Bros., so if you get a chance please vote…
Position Type: Full-Time Skill Level: Intermediate Opportunity We are looking for a full-time Environment/Prop artist to work for FastTrack Studio on various projects. The availability needed for this position is 40 hours per week starting with a 1-year contract. Please note, this position is intended for a freelance…
I think i have issues wording things, sorry. Usually when i get any sort of new technology i can endup treating it like its extremely fragile, like thin glass. Pen pressure makes the brush size bigger the more you push, but even if i push a little bit i get a little worried so i try not to do it. What im asking is if the…
(shrug) Just look at the signs. It's already starting to happen. Digital distribution is becoming a bigger and bigger part of the industry's revenue. Even Nintendo, who are known for being behind the times in the on-line space, posted record-setting revenue from digital distribution. A lot of the new, smaller developers…
Hey! Do you keep a physical sketchbook? Digital tools are great, but I think it's good to be able to draw and think analog, where you have to think before you draw because you don't have ctrl+z watchin' your back. Just like Sauron's One Ring, stuff like Photoshop and Zbrush can be capable of amazing things. But they…
This is a fantastic aesthetic and I'd love to see an entire environment (or an entire game) done like this. I do a webcomic where I do all of my penciling digitally and then print the pencils in pale cyan directly onto watercolor paper, for finishing in watercolor, and I've been meaning to try something similar with 3d…
Thanks a bunch bounchfx! Okay, no clue why I haven't got around posting anything since new years so I thought it was about time. Guess I've just been lazy with that. I've been actively posting work on my facebook page though for non forum friends to see. If any fellow polycounter would like to add me, feel free to do so.…