Thank you Caesar Albertus!!! :) . Hey skycity02, sure, typed in google: ''smoke black and white". downloaded some images in black and white with the smoke, just added them in Photoshop in a new layer(s) on top of the desired places that needed smoke, and used them in "screen mode" that was it. I hope is useful!
Going with the female once again this month. Will start roughing in tomorrow, hoping I can actually get some Zbrush practice in at the tail end. Best of luck to everyone! On a second look we can't see neither of these characters shoes. What type of shoe are people choosing for those attempting the female?
this is rad! It's funny I was watching van helsing making of stuff on the dvd, and I saw how cool the Mr. Hyde Model was and I was thinking how cool it would be to make a sort of back alley english thug type guy, and this inspires me even more!! Great stuff and welcome to Polycount!
here is an update on the city way scene i remodeled and re textured the curbs and resized the concrete floor . i also changed the texture of the building in the back there and added the prop i modeled im texturing it as i type this . hope u guys like it keep the crits coming ! dont be nice lol.. ..
It was awesome to see polycounters at Develop. Hope you liked the game :) I'm so close to doing an early access release, its uploading as I type! As a thanks to all of you who have been keeping an eye on the project and giving feedback I will be posting up a few steam keys on here :) stay tuned!
This is my concept for this particular tron player. He's more of a business man type. I've done a little work on the Mesh and I think I'm ready to unwrap and start painting. I'm out of town for a week starting tomorrow and won't be back until the 22nd, so I hope to get alot done on it today.
Hi guys, Ok so Im testing out some a new leaf type and some colour variation, Im hoping to add some colour by remaking the bridge in a typical red, also by adding flags on the walls and a path. MESMURDA Is it the moustache like bits ? ^^ If it is , they are modeled but I missed them in my export :p
Does anyone know how to make a radial type transform or warp? I am trying to make a stainless steel texture for a cylindrical end cap piece, and I am failing so far, hehe. I've tried a skew, but I can't get it to work to the degree that I had hoped. Thanks in advance!
Alright guys, I went ahead and posed the model. For anyone interested I also have a workflow tutorial here. The full resolution pdf version can be found on my website: http://christophschoch.com/resource.html Anyway I hope you all like it a find my mindless typing useful in some way :)
I've been playing SC1 alot lately. sc2 looks so fun, but no invite yet (even registered sc1 it in hopes of getting one) :( CrazyFingers, its just as bad in sc1 still, team mates always start typing in all caps and insulting each other when they're getting owned :P