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Re: IN PROGRESS: I cannot use NDO/DDO due to error pop-ups
Reply by
chrilley
·
Dec 2014
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Quixel Megascans
That sounds good Eric. If there are more details needed just let me know! In the meantime I am carrying out my Plan B:
3 results
Re: Airborn Studios Tools
Reply by
Pabs
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Apr 2016
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Technical Talk
Hey Eric, i searched before posting but only managed to get some python mumbo jumbo (no idea what any of that stuff meant).
Re: Looking for someone to help me with texture baking...
Reply by
musashidan
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Mar 2019
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Technical Talk
Sorry Eric. Please do. I've lost the run of myself here and Thanez has helped in the other thread. The whole thread is an abortion at this stage.
Re: [3DS MAX 2015] lock camera on an object???
Reply by
nooks
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May 2018
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Technical Talk
Eric Chadwick this. going to read your link, thanks. are you guys working with the "viewcube"? i always turn the view around over the cube.
Re: 3ds max - Steering wheel
Reply by
Tomseas
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Jul 2016
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Technical Talk
@Eric Chadwick : Thank you, that did fix it. No idea how it was on on one machine and not the other. Must've randomly clicked it at some point. Thanks again!
Re: Getting front paged
Reply by
musashidan
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Jul 2018
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General Discussion
I unwittingly returned one of my front page nods last week and I've been depressed ever since........ thanks @Eric Chadwick ;)
2 results
Re: normal map issue
Reply by
itzaspace
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Oct 2015
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Technical Talk
Thanks eric it works! now my normal map is perfect, many thanks But i still have the problem baking my matcap in zbrush.
2 results
Re: Stripping down 3ds max
Reply by
Cubik
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May 2005
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Technical Talk
Thanks Eric! I've always wondered what the different extentions meant. This will be useful next time I load a plugin without a proper readme.
2 results
Re: Painting a "flow" normalmap?
Reply by
Brice Vandemoortele
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Apr 2009
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Technical Talk
hehe Eric, it depends, is that some sort of job proposal? :P maya ftw, I'd need to learn a lot more about max to do it.
Re: Max6 Radiosity + vertex baking + indoors
Reply by
Joshua Stubbles
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Jan 2005
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Technical Talk
Ahh okay. Yea, baking the verts and rtt I already know. The adv material override worked wonders for the scene. Thanks a lot, Eric.
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