Lets see here, 20 million usd. Lets say mojang gets around $12 from each sold copy of minecraft after taxes, putting taxes at a very generous 50%, they'll require around ~1666666 sold copies for that. At a rate of 9000 copies sold per day, they'll have the budget required after half a year of minecraft sales. Needless to…
I solved this problem by creating a fur, then combined it with a high-poly model, and then baked it in substance. of course, you need to pick up the slope of the fur coat and the like, but I only need it on the edges, because I will combine with cards.
@Sidney Eliot Generally speaking, these shadow issues are fundamental to all renderers, not specific to Toolbag. There are some tricks that can be done in raster rendering engines to soften shadow faceting somewhat, but as you note in the last part of your post it's a problem there too. The software can only render shadows…