The first time i watched the first 15 minutes gameplay video on youtube months ago, i've had my doubt over the combat system, looks so weird where the player just stab her sword on the ground over and over. And i'm not exactly a fan of the tactics system, i just wanted a game where i hack and slashing my way throughout the…
You've got a strong yellow wash to the scene. It really kills the depth and color, feeling like a thin film over the image. Below I've white balanced it to get neutral colors and then brought the image into a full black-> white range, adjusted the curves some and did a final gamma tweak. This is important because our…
Great thank you Mr.Chadwick. I will study parallax mapping soon, but now I know what to do. Yes, I've seen them and even I had a conversation with the author of one of the best road systems and then I came to this conclusion that the best method of creating the roads is to make them manually in the 3DS Max. Fortunately,…
Hello everyone, we have finally published some more stuff from the Fantasiam. It took us so long because the development of the game was paused for quite some time and we are happy to get back on the track in the coming weeks and months. Here is our new video and it shows off beautiful world of the Fantasiam with total…
@Zocky - i have had this problem sometimes, and we're not sure what causes it, but apparently it can be solved by simply increasing the volume on the soundcloud widget - i always do a test listen and never have any problems with it myself, which is why i would not know how to prevent it happening at other people's pc's :(…
Hey Max Moo, Generally speaking, my advice would be to make make make. Pick a game engine (I would recommend Unreal, mostly since their particle system is getting a large update) and start finding intro level tutorials on creating content. Unreal also has a massive amount of content released by epic in the VFX category to…
WIP Thread - http://www.polycount.com/forum/showthread.php?t=148024 So here's our mini story, It's an ancient lost technology of the civilization Matig'asUlo, they were once peaceful and happy with their old ruler but then he died out of aging, a new ruler emerge but because of his corrupted soul sleeping deep within the…
As far as I know, a wind actor will not interact with particles. But I've never tried it, so I'd like to know if anyone else has any experience. Cascade doesn't really have forces much like other particle systems. Things like wind and gravity are controlled by velocity and acceleration, among others. For something like…
its a nice collection..but not game changing...he's pretty much collected a bunch of locomotion methods that are freely available in Suites like VRTK and all over the VR Dev community.. The main reason most VR app default to teleportation for locomotion is because it is the only sure fire way not to make someone sick..You…
This is what I'm referring to and it is part of why I think tessellation is premature. In the most extreme situation where there is no type of interpolation sure you could probably imagine it like that, but high screen resolution is 1080p every point on a normal map doesn't necessarily represent a vert, represents values…