Hey guys from RAD, just wondering if you can answer a few questions about the material/texture pipeline you used. We're looking to test this idea of tiling swatches using masks like you did for potential use at our studio, so I was hoping you could answer some unknowns I couldn't find online. 1. Were the tiling textures…
ORION: PRELUDE GAMEPLAY REVEAL Happy Holidays, internet! We are back with an extremely exciting update we are showing off the first gameplay footage of ORION: Prelude! We have been hard at work after the Technology Demonstration we had on display for Londons EuroGamer event and we are ready to show it off. BUNKER…
I'm using primarily Opera because I simply prefer the UI and not having to reload pages when pressing the back button. Some websites won't load in Opera (Nintendo of Europe's broken POS website, for example), for those I use Firefox. I'm breaking a few more sites by only accepting cookies from websites I manually added to…
Thanks for this! I wanted to add things of interest like shops, a wood cutting place like in skyrim and a log transferring pulley system but i think i ran out of space due to the layout. should i increase the intensity of the wood grain and make copies of the same materials for variation? I can control pretty much up to 4…
http://www.allegorithmic.com/?PAGE=PRODUCTS.substance http://download.allegorithmic.com/medias/videos/substance_air_intro_v2.mov Texturing system/compression method. Seems like a reasonable idea; curious to find out how well it works.
hello A sneak preview to our next project ,its a shooter game played in our 5Di system for amusments parks some concepts arts and the first model Thanks for watching
can any of you fine gentlemen reccomend a decent message board system? i'm going to have to be able to crowd control and i'm looking for some pretty decent utility.
Bad karma. The pole target bone is the only way that i know of that usually fixes this kind of issues. And when this does not fix it then i am out of ideas. Well, the Blender bones system has its quirks ...
:+1: to check the normals first :wink: .. Well..to be able to have a look at this problem you might want to restrict your model to a special part and then publish the blend file ?? So some might find any problematic setting.. somtimes it's just the graphic driver on some systems while on others there is everything okay..…