I was wondering if there's a way to preview the curvature map that DDO generates. I'm looking to replicate the same exact steps DDO follows to create this map but I've been unable to achieve the same result so far. I've already tried using the cavity/curvature map converter in NDO but the result still isn't the same as…
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I've never really understood this saying. If we were to apply it to work in studio, we've be cursing ourselves constantly given how many revisions need to be done on a piece before it is declared as finished. I've also never really had an opportunity to present work like I would in a portfolio since once I'm done my part…
Stylized Roof Tiles After Mayterials I wanted to take all of the new tricks that I learned and use them to make a more detailed material. I've been working on it in my free time for the past few weeks and this is what I came up with. I was initially inspired by the Roof Material in Darksburg made by Lary Kummer…
The design is dope for sure! I think you might have fell short on the roughness and colour, as it looks like mud right now. For the roughness, I'd give it more variation. More range. Maybe slightly smoother in the more exposed areas as well. For the colour, it would really depend on the rock you were mimicking. Do you have…
I love the idea ! I don't know if your professor told you to use it in your other project, but the idea is great - This kinda things stand out - A normal mehc whit guns (not that interesting ) - a mech whit fleshy tentacles (now that's the money shot) ! The only prob that i see is that the virus can replicate only inside…
What image editing tools do you have access to? I'm sensing that you don't have or are not familiar with photoshop? Or Substance Painter? Whatever the case is, there is free online sites where you can do basic image editing for free. Be sure to gather lots of reference of the specific type of sand you want to replicate.…
your work looks really good but i agree with the above comment. My one critique would be on the car (since i own it) the area where the bumper meets the fender (near the headlight) is way off and so is the headlight itself. Seems like you were trying to replicate that spec d projector headlight. for me those two sections…
I would think that any form of drawing is going to be good. Tracing is next to useless because a lot of the skill of good drawing comes from observation, if you're tracing then you're completely denying that. In order to perfect form and proportion you must observe it a lot and try to replicate it on paper, without…
Vig brings up a good point, I was having a hard time visualizing a hub(even though I've done one before 0_o), in comparison to the others which were easy to grasp. The more I think about it #1 sounds the most creative. I think what I liked so much about #3 was the idea of experimenting with a texturing style based off of a…