Hey all, quick question. Hypershade is being weird, when I load up a texture file (TGA, jpeg etc. I've tried them all) it gives me this: http://img225.imageshack.us/img225/8089/helpmedt2.jpg Anyone know whats going on?
"...Tai Chi Kung Fu used to make steamed buns, what a brilliant notion. Fill the pot from heaven with sweet buns; fantastic when done. You're a Kung Fu master, I can see. And your homemade treats look so tasty!"
Hi! Cool to see an update. I must say though, the shading on the terminal still looks off, like the normal map is not working with the mesh shading. I would doublecheck against the shading in your texturing app that all looks as intended in engine. If you want a second pair of eyes on it, feel free to share files (for…
Nice. There might be some layout savings, depending on what the texture looks like. You should be able to reuse the same sheet for all your trims that are for props with a material that has peeling paint. What does the 2d texture look like? And are you using a roughness texture too? This would help a ton with lighting…
Hi I made a concept inspired by Terran, on Zbrush, before start to make a final with hard surface work, I'll be happy to hear critics and advice from this great community. Sorry for my English ^^ tell me if is really bad ^^ Thanks