Thanks Stirls, well spotted, I guess in my effort to hand in my deadline on time i slightly lost track of some details. I notice now the feather size as you point out and also that I have missed off an arm band and a leg band. Haha. The feather's will definitely be large and imposing and peacock like as you say as I'm…
The Rifle is looking good! I noticed a few very minor issues I'll try and point out: - The rifle itself looks a little "thin" and the flat section right below the top rails looks like it could be raised a little higher. Same with the bottom rail, that one could go a little lower. Even if it looks spot on with your…
@Lavitz Thank you so much. i really tried to spend most of my time appreciating other people art and trying to find out my mistakes and how i could bring a character to life and do the best i could with what i know so far so good! Question time! i'm near finishing the High Poly model. but i'm really fearing the next step,…
Hello there, Sorry, I understood your question was about the "points group" option. I don't know about the "group" option. But yes, true it only works as expected when selected meshes are contained in the root of the outliner. If these meshes are contained in a outliner's group, Maya converts the separate obj into…
Thanks for the comments guys! Haha yeah, but without that wonderful 2500 ingame vert limit or whatever it was. I have no idea how well or if it will sell, the goal is really to make a system that is generic and flexible enough that it would have a wide market. I think this sort of system would work for someone who wants to…
what school are you going to? If you want a good rigging book pick up Maya Character Creation by Chris Maraffi. I had this guy as an instructor and he's a really good teacher. We built a working amateur film rig with muscles, set driven keys, expressions, and a Mel coded UI in 4 weeks. While the book is Maya based you'll…
Got an update on this? I liked the way it was looking. I agree with Rick: even though the extruding is easy for me, whenever i use it for a face things just end up all out of proportion. I spend so long resizing everything its a waste of time. Its good for making arms and legs though. But then again, it looks like you made…
I think what you need to try and do is make sure the knee is further foreward than the ankle. At the moment his right hand leg is buckling backwards, while his left hand leg has a wrongly placed knee, which is again buckling. legs in general are slightly tapered outwards, like this ( ). think of a cowboy who has been…
No, it's only difficult for obsessive gun nuts who nitpick every single millimetre of the damn thing. Normal people would just look at it and say "Oh hey, a spare mag on front, that's handy". Normal people don't know what an actual mag looks like, so they'd assumed anything in that general shape is a mag. And even gun nuts…
Latest update: I came up with a grim background for this fox. Now story has a bit changes.. background translated in verse by Anton Boiko: There’s a house in the woods where the witch dwells alone. Cursed her daughter in anger, turned her into a bird. And the bird flew away but was caught in a trap And was eaten by wolf…