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Re: WAR PAINT - Q&A
Reply by
Stosh
·
Jan 2016
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Home
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Contests & Challenges Archives
›
Company of Heroes 2: WAR PAINT contest
Thank you, for some reason the link here with all the vehicles listed has it as a 222 http://modding.companyofheroes.com/skin-pack
2 results
Re: Biped problems (Duplicating keys on Xtras)
Reply by
Bruno Afonseca
·
Nov 2013
·
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Technical Talk
Hey monster! here's the file: https://dl.dropboxusercontent.com/u/10717062/bipedproblem.max I'm on Max 2012 x64. Maybe it's a bug?
Re: Polycount meet-up: super-sized to Poly-Con
Reply by
Dylan Brady
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Sep 2011
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General Discussion
wow this sounds amazing. If I have a way of paying for this come 2012 I'll be coming forsure. I'll DJ in the lobby....?
2 results
Re: S.T.A.L.K.E.R. 2 Cancelled
Reply by
roosterMAP
·
Jul 2012
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General Discussion
http://www.pcgamer.com/2012/07/31/rumour-mill-bethesda-taking-over-stalker-2/ PLEASE PLEASE PLEASE !!!!
2 results
Re: Red Star Tracer: "Privyet komrade, the Revolution has arrived." [Overwatch fan art]
Reply by
Brian "Panda" Choi
·
Feb 2015
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3D Art Showcase & Critiques
WIP 21f I'm looking at a toss up here. What do you guys think? Which one is better?
2 results
Re: Convert copy to Instance Maya
Reply by
rebb
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Sep 2011
·
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Technical Talk
Maya 2012 has "Modify > Replace Objects" that can do this. Not sure exactly in which Maya Version it was introduced tho.
Re: Chivalry: Medieval Warfare - Environments
Reply by
PatrickL
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Sep 2011
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3D Art Showcase & Critiques
We haven't given any set-in-stone release date yet, but I think Q1 2012 is a safe bet!
Re: A solution to Normal Maps with mirrored UV's in UDK.
Reply by
cman2k
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Feb 2013
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Technical Talk
I noticed that last week....confirmed issue for Max 2012 as well. It doesn't happen for me in max 2010 though.
3 results
Re: Workaround: Drawing bug. Photoshop + 3do
Reply by
Rintintin
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Jul 2016
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Quixel Megascans
Hi, Im having this problem. I'm using CS 6 with the Quixel 2.2. setting 3do to topmost did not help
Re: MayaCE3 Mesh Export Issues
Reply by
MichaelElphick
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Feb 2014
·
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Technical Talk
I'm using Maya 2012 with MayaCE3 , seems to be working fine with the new build. Which maya version are you using?
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