This seems to work: ///////////////////////////// Orthogonal camera toggle /////////////////////////////
// Script by Giacomo Colivicchi (AKA R3D)
//
// The script enables orthographic mode for the default persp camera
// and in order to avoid camera roll (which will happen if you pass your point
// of focus' zenith)…
@Joopson Heya, It absolutely is Midjourney tracing, because this person doesn't work from imagination (that's obvious, since not even the greatest comicbook artists who ever lived can do this kind of accurate material rendering without reference) ; and the work isn't photo-based either, since never does she mention setting…
Put some values to scroll by in that constant. At the moment you are scrolling 0, 0. It's in UV space so 1 = a full scroll around. Try 0.5 or 0.3 or 0.7.
http://boards.polycount.net/showflat.php?Cat=0&Number=51117&an=0&page=1#51117 That comes with some stipulations, but looks like it could be just what you are looking for.
Truly amazing stuff in the Blue Dot video. It's one of the most impressive demos I've seen. If I didn't know it was 3D in advance I would have probably been fooled into thinking it's a real human actor. Two times where he raises his eyebrows it looks a bit uncanny for a brief moment. Specifically at 0:23 and 0:32 mark in…