Hey there everyone. I am new to polycount as a member, I hope as welcoming to you all as you all are to the world. I am a game artist, primarily focused on 3D art. I studied game design. I use Zbrush, Maya, Photoshop and Unreal Engine. Look forward to seeing how the community works together and will love to get to meet…
Hello everyone! I am a Juniro CG artist and recent grad from January 2015. I want to get hired in the industry so I keep learning and making up my personal reel. I work with Maya, Zbrush, Nuke & Photoshop. I'm passionate about Character Design, VFX & 3D Animation but still a rookie in those field.. Here is my portfolio…
Hi, Been lurking for years, but especially over the past few months. I'm mainly a programmer - started out in the demo scene on the Amiga a bit over 20 years ago - now mainly doing more boring corporate-y stuff. But I always had a quasi-designer/pseudo-graphics-artist in me. So I've been looking more at game development…
As per the PM in my inbox, I am making my mandatory "hello" post on this thread. Hi, everyone. I'm new (obviously) to Polycount. I'm a student, earning a degree in game software development. I haven't yet found my calling, though the more and more I do 3D modeling and level design, the less I think I want to do…
Hi everyone. My name is Joel, live in Toronto and studied Game Art and Design at Centennial College. I am currently working at Nelvana as a Lighting Artist but i am passionate about modeling and texturing environments. I've been following polycount for about 2 years and thought it was about time i post my own work and…
Hi, I am a 3D artist based in the coastal North West of the UK. I have gained a BA Honours in Games Design, a PGCE and a Masters in Animation. I have also worked at Sony's Evolution Studios on Motorstorm DLC and Motorstorm Pacific Rift and taught 3D at Foundation level. Currently I am working on improving my portfolio for…
Hey everyone! I recently wrapped up the Escape Polycount challenge, and fell in love with this community. So Im making my own user account to become more active in the community! I graduated from VCAD in Vancouver, British Columbia, Canada. Getting a 3D Animation Art and Design degree, and am doing bits of freelance work…
Hey guys, I go by the name of MaBucket and I've always dabbled in design. My bro is a game developer for an indie company and we've had plenty of ideas for games to work on together. I've used basic modeling software such as Qubicle but I plan to move into detailed 3d Modeling now for a future project we're planning. What…
Hi there, I am a designer who has worked in motion graphics for TV in the past. I currently teach at a TAFE college in a small town in Australia. I have 3D experience but always for pre-rendered workflow, not real time game engine stuff. I have also worked with VizRT in my time within TV industry. As part of my work at…
Hey guys, I'm SilverD, or just Silver. I am planning to be an active member here and I hope I get to know and have fun with a lot of people here. I also do want to improve design and animation wise. Anyway, let me warn you I can get annoying and joke around too much, so don't get too comfortable around me lol. I don't like…