Hey everyone, I’m starting a WIP thread for a hero environment prop I’m building for my MA Game Art “Developing Skills” unit and my portfolio. 🔧 Project goal I’m basing this on the “Blast Furnace and Blacksmithing Equipment” concept from Dragon Age: The Veilguard (Creative Uncut link):…
@teodar23 Thanks for the reply. Yeah once I worked around the texture issue I realized I was doing too much anyways. I already have some ideas on how to do the same or more with fewer materials. I tried to take a more critical look at the composition. I want to be a good modeler/sculptor and texture maker. You're right…