raising this thread from the dead :) I havent had too much time the last year working on this game, but i managed to find the hour here and there to put into it. I revamped the design a bit, it went a bit more arcade-ish route combined with Diablos hardcore mode (perma death) and some systemic rogelike elements. removing…
Definitely agree with you there. With any luck this will be coded into C/C++ and incorporated into trunk soon. The game engine is starting to come together nicely. Third round of scene graph optimization was finished recently. Supposedly its now running between two and ten times faster than 2.48a. I understand that next up…
I own an xA, the xB dash turned me away. Both are terrible IMO. I regret buying mine. MPG is great, but the power seems to have decreased since I bought it, no idea why. The sound system in 2005 models was terrible. Great head unit, but the speakers are junk. The sub is'nt worth the extra money and you would be better…
Thanks poopipe. Chat tells me it has true vector brushes which can be set to curve deform or distribute images randomly like some old 2d vector soft . I am so tired of Designer curves system that almost impossible to control and Painter indexed square stumps blurry brushes. is it true ? Chat hallucinates a lot again with…
the thing to keep in mind is that its an uneven comparison between a sculpting/map extraction/resurface/texture paint' app and dedicated texture paint app. so when you talk about integration with maya etc your talking about a much broader set of issues. for instance from maya i can transfer shaders with texture…
1.8 Suite don't resolve the problem on mine (PS CS5) ------------------System Information------------------Time of this report: 1/9/2015, 23:24:53 Machine name: CORSAIR Operating System: Windows 8.1 Professionnel 64-bit (6.3, Build 9600) (9600.winblue_r3.140827-1500) Language: French (Regional Setting: French)System…
Phaedarus: I know that some people have managed to get mocap data out of the Kinect, or other markerless mocap systems like iPi, but the quality is generally pretty bad. Gypsy Suits are slightly better and come with some benefits like not having to deal with occlusion, but they can be several thousands of dollars…
yes these are the default hair nodes , using version 3.6 of blender. I am sure there is some way to fix this stuff, but this system is still in Beta so they might have it covered( hopefully) TBH I still prefer sculpting with particle hair, then converting afterwards( either to hair tools or now the new system). I just…
Thanks for the comment. We had a previous video for an older version of the app which showed the behaviour system a bit more. But during any putches and presentations we were always told that it looks ltoo hard. So we simplified this one with the included joystick behaviour to show you can make games very quickly and…
"virtualization" is virtual texture memory. that is what mega texturing is. more info http://www.idav.ucdavis.edu/publications/func/return_pdf?pub_id=908 [ QUOTE ] In this work, we demonstrate a system that allows texture memory on multiple GPUs to be virtualized in a manner that is both scalable and transparent to the…