FluffyDog Studio is looking for a UI/UX Designer with Unity3D & Game experience. We're located in Vancouver, BC, Canada. Looking for someone local, but we're all temp-remote still for a while. Office in Yaletown. Apply through Indeed.ca
Hi guys just wandering if anyone could point me to some Games Companies in the UK. Preferably around the West Midlands area or Leeds... Cheers for your time
In our case, meetings where some people are remote (which is most of them) are discord or google meet. There are daily "what are you doing today" meetings which are on Discord, as we have team members spread across the southern hemisphere. Those of us who are local try to line up our in-office days, because its always…
Physics assets are for ragdolls primarily, and also for shadowcasting, and for other physical interactions like cloth and clothing and foliage, stuff thats actually physically simulated. I think they may actually be used for collision detection, its just a second level of it. The initial collision event that is registering…
Performing a Clean Uninstall Perform a clean uninstall of an Autodesk product that is crashing when started or displaying fatal or unrecoverable errors. First, uninstall the program through the Windows Control Panel. Then run the Microsoft Install/Uninstall Fixit utility and try to uninstall again: How to troubleshoot…
Yea, seems like this little PC meet up is turning into a much larger, local Seattle game artist gathering, in which case we'll probably not all fit in Shorty's; we may have to switch venues to some other location sometime during the night if it comes to that.
While I still see no real alternative. Just wonder if it's only my impression. For years I see only cosmetic improvements . Node bypass been best of them IMO yet took decades of users prays . Coming to Blender nodes feel so much like breath of fresh air . Any custom node saved in a library could be done local to the file…
@fredriklars thank you! I have a set of decals (with POM) planned for the terrain, I'll try to add them after painting the landscape or in next stages and see how it looks @aumramaram well it takes me a few hours up to a day tops for most complex stuff until I go to texturing since I skip high/low/baking and just model the…
I dont think you need to throw it out. Lets take a few steps back though. Do you have a reference for the windmill? Where is that windmill from, what does the surrounding area/location in real life look like? Gather some reference of the location, the architecture. Gather some reference that will help inspire the type of…
Is there a way to for instance have several MAYA_SHELF_PATH variables? Lets say I would have one shelf stored on a server, and another locally. Do I add another MAYA_SHELF_PATH1, MAYA_SHELF_PATH2, etc? Or do I add more locations in the MAYA_SHELF_PATH somehow? Thanks