They're having a release party for it this thursday at a local arcade near me, might swing by to play it. Hope it's not $1.50 a play or something like Tekken 6 is.
yeah , my big problem with mudbox is the handling polygons and the fact that simmetry usually gets fudged , and local subdivision is shit- I hope they really improve.
poopipe has the right idea. You could also try enabling face constraints or using local/gimbal gizmo modes when extruding to follow the mesh normals better.