Hey Guys, I was wondering if anyone knows a great way to make the shoulder joints work seamlessly when the hand are being moved in IK? Any tutorials? or ideas
In my experience, individual game artists are usually friendly and collaborative. There are always a few people who act like gatekeepers and want other people to "prove themselves" or try to hide information to prevent competition, but in my experience that type of individual is rare, and those @$$holes exist in every…
Hello! My name is Sebastian Pajaro and I'm a freelancer Blender rigger. With my main focus being stylized characters for both games and TV. Demo reel: https://vimeo.com/736660977