Try uploading your high/low .fbx's for us to take a look at. Other than your UV's needing to be more carefully unwrapped, relaxed, and packed, it could just be an projection error from your two models.
╭( ・ㅂ・)و ̑̑ ˂We Are the Crystal Gems!⁾✩ This video is a quick ZBrush Speed Sculpt of Garnet from Steven Universe. No talking. Just some nice, relaxing music by In love with a ghost. https://www.youtube.com/watch?v=Tc5AO4oKLGk
A few years ago there was a bug when using Vol Select in vertex mode, where it would randomly select solitary vertices at full strength. This was for a pre-rendered animation. Solved it by adding a Relax on top. Not sure if that helps or not.
Day 14 - Oops forgot to post for the last 2 days, I took Thursday off as a relaxation day, and yesterday I started to work on some fan art of Androxus' pistol from Paladins: Champions of the realm
Hopefully double posting in this thread is acceptable? If not, I apologize feel free to let me know. I've just been finding this really relaxing these past couple evenings. indusmind > Allan-p > Sectaurs > Two Listen
I normally have a rum in hand at this time of the evening (about 9/10pm) which is when I wind down the day with a relaxing catch-up on Polycount. I've never posted when absolutely hammered though.
How is posting on general discussion maximizing every second? you need a balance, you cant be brave if you are not afraid. you cant be happy if you cant be sad. you cant work if you cant relax.
fantastic character! Not sure how much you've focused on the actual pose but the hands seem a bit too stiff, I would relax some of those digits a bit as well as the wrists. Lookin forward to the finished results :)
I actually like the very first image composition, but with a slightly wider window/door. The daylight does give it a relaxing feel though, so maybe it doesn't match the story too well? Maybe the contrast is good?