With this low overhead API/driver stuff, it's important to understand that the main target is CPU cycles. So when someone says "it's 15x faster" that's misleading to non-programmers, because what they really mean is "the time your CPU is spending buffering GL calls is now reduced 15-fold". Which is a big deal but not as…
Day 15 Spend all day on fixing bakes of the motor, and after that quick quixel texturing. I still need to fix the materials though. There are a lot of things that are still wrong in it.
I forgot about that one, there is also an updated version which might be easier to use: http://smoluck.com/2015/02/15/enhanced-pipelineio_menu-by-smoluck-for-ariel-chai Cheers
@Khadyko Thanks bro)) Yay, update here) Some architecture sculpted and textured, the Throne and statues, and some shader and postprocessing setup)) 15 by censored_id, on Flickr 16 by censored_id, on Flickr
http://bgr.com/2012/11/15/google-dish-negotiations-wireless-carrier/?utm_source=dlvr.it&utm_medium=twitter Looks like Google wants to get into cell-phones too.
Red Star Tracer WIP 15 More work done on the pistol. Anyone have critiques on the forms being made? I admit, I'm not the strongest weapon concept designer.
The ship's masts are vertical, yet the ship is rolling ~15 degrees. I'd reduce the saturation and add a blue tint to the distant mountains. The trunks of the palm trees feel too thick.
Try do do that every day for like 15 minutes http://www.posemaniacs.com/thirtysecond It will help you a ton on the long run, helps the eye, the hand and the overall feeling of drawing.
Ice Damage Type: Ice Effect: Adds some instant ice damage and slows target by 15% for 3 seconds. Critical effect: Target is completely frozen for 3 seconds
Yea people also suggest me to go for cgnuggets, i know the is 15 videos for anatomy, very detailed explained. And for $150 in total that's awesome. Are you satisfied from them?