I wouldn't put bolts on a spacecraft. It makes it look less high tech. Why would you bolt panels onto the outside of a frame for spacecraft? The panels have to be airtight and layered with anti-radiation material. There aren't even bolts on modern aircraft. The things are welded together and polished. edit: here's a link…
I was waiting for the game since it was first announced since in 2007. I'm so glad I finally got a chance to play a new Splinter Cell game. I honestly love the game. I like the new Sam and I really dug the story telling in the game. btw. got the Collectors Edition :D , go it the day it came out. Luke, the single-player…
[ QUOTE ] Initially estimated to have a 2007 release date, this film was abruptly greenlit in mid-August 2004, for a 2005 release, causing substantial delays in director Steven Spielberg's and star Tom Cruise's other projects. The crew started filming only seven months prior to its release. In order to finish all 500+ CGI…
Thanks all. As Tutstastic mentions this in the latest version of a tool set that I created back in 2007 for Unreal 3. @Bal -- it's asking you where to put the files on export every-time because I didn't look into a way to "remember" where you last exported to. It does, however default to your current project. Would be easy…
Sure zbrush is powerful. But the UI is horrendous. I learned it in school around 2007, I still dread using it till this day. But Im force to use it at work. I hope they eventually streamline the UI since Im stuck with it. List of things I find annoying in Zbrush. - obj export with detached faces (BUG) - Alt key zoom when…
You've got some great points ( and a great painting style also ) and I'll push the saturation and Look into fixing the brown pavers spec. I forgot to post the ref shots I've been looking at before. Here's some I've been using to fit my stuff into a D3 kind of style.…
Hey dudeman! with the advice ya have been getting ya are going in a good direction. i would keep your re-topoed version, and adding details in Zbrush and textureing in it is the way i work ill add a link to my site below with the weapons and shields in Skyrim and a few in UDK. http://asguardviking.wix.com/langenesjesse I…
What's the trouble worth if you don't even have a programmer in your team that can tell you limitations. It really depends on the tech, people really need to learn that!! And if you don't have a tech to play with this whole pretending is useless because its not even close to a real scenario. Just read these:…
I think I'm gonna polish her up just a little bit tomorrow and just edit the previous post. So look out for that. In the mean time, here's the finished Jim. I still need to close the holes in his suit and the backpack, but overall it's done. Just need to find some people know who know a thing or two about 3d printing and…
hey! glad u guys took the time to post Plexico: thanks! ive been doing a little on paper but its something i need to be doing a whole lot more of. Caelan: you hit the nail on the head with the it feeling flat. one of the things i really dont have a good grasp of is drawing basic perspective(the computer always did that for…