Hello guys. My question is software independent, technique based. So, If i were to have make an open world game and i make hundreds of people in my modelling software, and when things would come to make a face solution that can be compatible with sharing 1 animation across hundreds of models, and lets say i wanted to make…
Apple also adds a few mb after you submit the app. Our game Santas Delivery was around 45-50mb before we gave it to apple. It is now a 60mb file from the appstore. This doesn't always work so well. We did this for our first released game and our WIP game Espionage. LOTS of work needed to "port". I can only comment on Unity…
Hello, I am an indie game developer working on a first-person 3D narrative game (mid-poly, atmospheric/stylized — not photorealistic) built in Unity 6 URP. The game spans five distinct environments ranging from warm domestic interiors to cold institutional facilities to overcast outdoor settings. The same room geometry is…
Hi there, make sure that your node Curvature smooth has a tilling in repeat mode on both axis, either with the node itself by forcing it to absolute, or by setting up the node just before. This node doesn't work if the tilling hasn't been setup correctly.
After a long downtime, Blur have re uploaded their Python plugin for Max/XSI. http://code.google.com/p/blur-dev/ This is awesome as not only can you access the whole maxscript API from python but the reverse is also available. Say you want to do some work with regular expressions in mxs or perhaps you want to make some…
well the i7 is quad core and the i5 is dual core. While theres still speed loss between cores just not as much as there used to be running dual chips, in short overall, yes for rendering your better off with the i7. Maya uses multi cores for rendering, and I'm not a super-knoweldgable guy about the loads programs pull from…
maxscript question, i`m working with the node event system and in the function you call you have an event and a node param i`m trying to get the actual selected node so i can check if its a spline but the param is a number instead of a node Event Detected: Event#geometryChanged, Nodes #(8998) at first i thought it was a…
Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
The whole forum is about game development, we don't need a section :) The problem with these sort of questions is that the answer depends on what you're making and what your engine and toolchain can cope with. and on top of that - the answer will often be "all of the above" Your best bet on the terrain / road stuff is to…
Hey guys, if the original author don't mind, I have temporarily shared it here on this link while the original one comes back: https://dl.dropboxusercontent.com/u/136334834/PBRTK/PBRTK_v0_2.zip (I had also this in the same folder where I saved it, don't remember if it was related somehow, but it treated 3dsmax shader fx…