i don't know much about mel scripting and i'm trying to figure it out. i have a few custom buttons but what i want to do now is create a button that essentially checks to see if a material named "Xray" exists and if it does to apply it to the currently selected object. even nicer would be if i hit the same button and it…
Rigging is complex, learn MEL, and you'll have alot of control. Maya is MEL no going around this, unfortunately. Why some prefer Modo, there is scripting in Modo but you can do alot without knowing much scripting with Modo. Currently I'm putting focus on render control.
Is it possible to send commands from Maya to the Stingray console port or to Maya's script editor port? python/mel to lua? Does installation of the DCC link give us any new commands mel functionality we can leverage if nothing else for querying on the Maya side?
I've tried to find a way to tell whether the UV shell is flipped or not but couldn't find any. There's an error in the Maya help file for the polyEvaluate command in the mel section. It states that for the -boundingBox2d flag, the mel command will return the UV coordinates for the bounding box as 4 float values in Mel and…
Sorry for the delay. Got caught up with some stuff, anywho here it is. I've included a GUI version of the script and also broken down the script into individual scripts to throw into marking menus and add to hotkeys. Download Here. Installation: 1. Download the .mel file. 2. Place it in your My Documents/maya/scripts…