In Blender you can move edges, edge loops and vertexes along any edge direction ( with auto UV correction). So world or local coordinates , axis being tilted it's all irrelevant . You just hit G double time + Alt and hover over an edge you want as a sliding direction and get yellow track lines appearing representing…
Thanks for sharing your workflow. I was also exporting CAD files from Fusion to Moi3D. However, I've changed the process and this is what am doing now: * Export from fusion 360 in STL format (with no fillets) * Import in Blender 2.8 * Split the mesh into logical objects * Use Blender tools and HardOps addon to convert tris…
Colour designs (tests): I tried some colour palettes on the shots of the mech chosen and here some samples done. I will try also more colours and I will add more metal textures to pipes and gears, even if just with three colour palettes there are lots of doable combinations. I also added here some coloured decals just to…
@ MrOneTwo: Thanks! You're totally right, I noticed that the decal doesn't look right just when I posted it. I was actually planning to work on the final lighting tomorrow, and already thought of brightening everything up a bit - it's good to know that other people think so, too ;) But I guess I'll keep the barbwire, I…
Here's a quick tip. You see that glow material you have on the sides? it's way too bright atm . Like Xenon said it needs something else on the material to get rid of that blob of white you have there. Try and put the difuse texture quickly on the "decal" slot, you will see that it functions as a mask; it maskes out the…
Hi :) I haven't posted in a while but here is another update: I replaced the modular walls and columns with another version that has uvs for tiling correctly, and fixed an issue i had with getting pitch black meshes which was related with wrong gray textures packing. I will also change the floor texture as well as only…
Hi Lankus, Thanks for your comments. When I said a few evenings, I was being a bit flippant as it was more like several :) I get what you're saying about the graffiti, I must have the decal order wrong so I'll need to move the graffiti above the darken decal. Good spot. As for the darkening, I originally had it a lighter…
your over-thinking it, also modular dosnt mean you need to import hundreds of pieces into udk, you can build it as one mesh in max or maya, and just have lots of different pieaces share the same UV space, and for large areas doing a lot of mapping to tileable textures and trim sheets. can bake AO to the vertex colour also…
Cheers Matt! I'm at a point where changing things makes it worse and not better, so I decided to move on and started working on additional skins. I personally prefer this color palette over the army green, but I may change the camo's color, so it'd match with the outfits in the game. I may be wrong, but I don't recall…
Understand that solving a problem means finding the source, instead of fighting the symptoms. What you call terrorist is a blanket term used to dehumanize. Ask yourself, why are there terrorist attacks in these past decades? While you're at it, ask yourself why there is widespread disease and growing health concerns over…