Hey guys, do not know if this has been posted before (it is very new), but if not you cannot let it pass Basically, it morphs a mesh to the surface of another. And let me tell you that it works as a charm. head on to http://www.scriptspot.com/download.asp?ID=3131 Cheers
[ QUOTE ] Checked out the 1up tour of the studios. Nice studios. Any PC'ers make it on the camera? http://www.1up.com/do/minisite?cId=3145462 [/ QUOTE ] I was the guy 'rockin the Omen.' Goddamn Cliff just wandering in with a fucking camera crew... Frank the Avenger
They *really* need to understand what specular falloff is, 'cos theirs is too big on almost everything. Other than that they're not bad shots, but clearly somewhat short of the 'in engine' movie they released. Oh well, give 'em time I spose. [ QUOTE ] here's a whole mess of new halo 3 screenshots... though not…
http://1up.com/do/newsStory?cId=3148623&did=1 'As Eurogamer reports, MCV was recently told by CEO Kelly Sumner that between now and mid-2007, we can expect between "five or six" titles.' '"We're working on Guitar Hero 2, which will have 40-plus new tracks," he says. Those wanting on genre-specific versions of Guitar Hero…
lets use this thread to post cool stuff from GDC. Heres an awesome far cry video. Gfx are very very impressive. http://www.1up.com/do/download?cId=3147565
Hey thanks alot for the help Joe and Black, Ive changed the way I approach modelling alot, I tried to be way more poly conscience with this Longcase clock Ive been working on. Feedback on this would be really appreciated. Its 315 Polys.
Doing a little something different this time. As a person who loves music a bunch and the band 311. I've been thinking about sculpting the band as a whole in Zbrush and later have some use for possibly a 3D piece to illustrate. -
Woot! looks like it's up early. http://www.spike.com/full-episode/wolfenstein/31058 Also, there are some cool bits from Wanted in there. I believe a handful of polycounters worked on that project too!
Did a quick test on the low poly, i'm @ 3176 tris right now but i can still cut out a few. I'm going to add a few more cuts to the middle finger area tomorrow to try and smooth it out a bit. there are a few errors that i can see but i hope its from my 15 second unwrap... got a little anxious to see what it would look like…